Bullet rocochets

bug reports/issues with ltktbm
mSparks
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Postby mSparks » Tue Aug 17, 2004 10:29 pm

wowsers, just found and fixed two biggo bugs with the bullet ricochets, firstly lots of the ricochet sounds were missing (oops) secondly citys xwalk was set to metal ricochet (oops, also this sfx has changed to a more realistic one for the next release).

you can fix the second one yourselves for now by changing the "8" in front of XWALK in texsurfs->bglobal.txt to a "2"
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slacker
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Postby slacker » Wed Aug 18, 2004 7:45 am

aha.. sounds like the kind of bug only the developer (ie: you) would know about :P
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